Saharah was in town on Tuesday, but she was hanging out on the dead end! She’s not going to find many customers way out here!
She was looking for old wallpaper again, so I started to ask my neighbors. Big Top and Tom were the only ones who helped me out.
I also grabbed the remaining old wallpaper I had in storage, so I took the three back to Saharah. She took them, and gave me an office wall in exchange.
Big Top was over his cold, and he sent me a kiddie bureau in the mail to thank me for the medicine I gave him last week.
Yesterday, Queenie and Apollo had a bit of an argument at the bus stop. Apollo asked Queenie how long it had been since she cleaned her house, and Queenie got mad that he would even ask such a thing. Apollo added that Queenie should use a broom and live more responsibly. He was being a bit of a jerk, and Queenie called him a grumpy, mean, old geezer. 😂
Maybe I shouldn’t have helped him out, but Apollo later asked me for a fossil. I gave him a dinosaur track that I dug up.
In return, he gave me a clothes closet.
Today, Gaston mentioned he was thinking of moving out of town. But I talked him into sticking around.
And when I visited Apollo, he was really happy about the new fossil I gave him yesterday.
I also like how his two chess knights are almost facing off against each other. ♟
I just now realized that this blog entry is mostly about crankies (Tom, Apollo, and Gaston). Well at least Queenie and Saharah made appearances. 😛
See you all next time.
How much of an inconvenience is grass deterioration to you? I just started playing accf and I’m worried about it from what I’ve seen online.
It’s a bit of an inconvenience (or an annoyance), but I’m used it by now. If you make designated paths around town and stick to them for the most part, the grass deterioration won’t take over your town.
But at the beginning, it’s probably more important to make bells, catch bugs, and just have fun exploring town. So don’t worry too much, the grass can be healed later on, if need be.