Star Fox 64

The recent release of Star Fox Zero on Wii U has put me in a Star Fox mood lately, even though I’m not planning on buying that game. Instead, I’ve been playing Star Fox 64 (on Nintendo 64, of course). This was my first time playing it in years…perhaps the first time since 2011, when I recorded a gameplay video of the first two stages.

Star Fox 64 title screen.I played through on the easiest path and beat the game, and then later I went back to take some of the other paths. Even though it’s a short game, it is fun to play. But I had forgotten just how annoying the creatures on my team can be. And nothing says annoying quite like Slippy Toad.

Slippy: Whoa! Help me!Right from the very beginning of the game, he’s already screaming for help. Help me, Fox! Help me, help me, help me! And for that matter, why does Slippy sound like a little girl? In the original Star Fox on Super Nintendo, Slippy had a fairly deep “dip-dip” ribbit voice. But I’m going off on a tangent.

Back to my point, teammates in general will fly right in front of you, as you’re shooting, and then get mad and insult you for shooting them.

Falco: Hey, Einstein! I'm on your side!And of course, that makes me want to shoot them even more. 😛  Then don’t fly right in front of me, bird brain! And shut the Falcup.

And what’s with Andross (the final boss)? It looks like Nintendo was playing around with Mario’s face from the title screen of Super Mario 64, and just decided to turn him into an evil monkey. The disembodied head has the nerve to suck you in and chew you up (before vomiting you back out–but I’d rather not bring that up).

Andross chews Star Fox (GIF).But unlike a lot of shooters, Star Fox 64 has a decent amount of replay value. It’s designed for repeated playthroughs, with alternate routes to new stages, as well as medals that can be earned in each level. The game also keeps track of your ten best scores, so you always feel like there’s room for improvement. It’s an enjoyable game that’s worth playing through again every couple years or so.

Here is the video I recorded back in 2011:

If you’re not bothered by a little toilet humor, check out the Star Fox 64 parody I wrote up, called Star Flush 64.

Star Fox Zero

As for the new Wii U game, Star Fox Zero, I don’t currently plan on buying it…despite my initial interest when the game was first announced. Based on the reviews I’ve read, the forced motion controls sound needlessly complicated and awkward. I don’t mind the outdated graphics, but I can’t stand games that are hard to control. I really wish Nintendo would stop trying to force motion controls and other gimmicks on us and just go back to making great games.

But for those of you who are willing to give Star Fox Zero a try, the physical version comes bundled with a spin-off game called Star Fox Guard. You can check the latest price for the bundle, or buy the games separately online in the Wii U eShop.

Splatoon – Funny Moments #3

My latest Splatoon video is here: Funny Moments #3. It’s a compilation of clips showing some funny and interesting things that have happened during online gameplay. It includes some karmic splashdowns, some outright FAILS, and a couple of epic Kraken battles.

Here’s a brief description of each clip, in case you missed something:

  • I turn into a Kraken, which apparently frightens my opponent into committing suicide!
  • I get splatted and then watch as my killer falls into some wet justice.
  • A bomb gets thrown seemingly out of nowhere and practically lands on my head as I launch an inkstrike.
  • I leap down to chase someone, but they superjump to freedom despite the sound effect indicating I ran him over.
  • A bomb wobbles and follows me as I jump down in Moray Towers. I just thought it looked pretty cool.
  • A Japanese player and I team up as Krakens. We’re Booyah Buddies.
  • Two killer wails interlock, with the bad one splatting me. My killer seems to celebrate my death before she herself gets splatted.
  • My Kraken gets stuck on a wall! I was trying to go around, not up!
  • An opposing player somehow goes into a wall! I die trying to run her over.
  • An opposing player superjumps away before I can Kraken her. Come back here, chicken!
  • Another sneaky player superjumps before I can attack.
  • A player gives up and plunges into the water before time expires.
  • An epic Kraken vs. Kraken battle, with a squid on the BBQ?
  • An opposing player jumps to attack me, but falls into the drink.
  • I move out of the way of a roller just in the nick of time!
  • A sniper drops a bomb, but also falls into the abyss himself!
  • A roller splats me out of nowhere and then goes for an accidental swim.
  • My Kraken chases a hopping squid up a conveyor belt.
  • I get splatted while launching an inkstrike and my killer gets some karma.
  • I narrowly escape a killer wail and defeat the inkling who fired it.
  • A Kraken vs. Kraken battle. He almost escaped.
  • I try to run my roller over an inkling while on a grate bridge, but my attacks do no harm.
  • I run over a motionless inkling (who I almost didn’t notice) and then as time expires, a Kraken lands on my head.
  • An opponent jumps off a ledge. Reason unknown.
  • A Kraken attacks me, but I lure it to a grated area, where it plunges to its death.
  • A turn of the camera results in an unexpected swim.

Hope you enjoyed the video! If you missed the first two Funny Moments videos (or want to see them again), you can find them here.

Looking for a Splatoon squirt gun, wall poster, or squid cushion?

Frogger Blogger

Ever since I was a wee tadpole, I knew I had one true calling. I wanted to leap to heights never seen. I wanted to be the best Frogger blogger there ever was! So I’m starting a brand new Frogger blog! This is part one of a 401 part series that is sure to bring some traffic to the site. I’ll be describing every jump, leap, and hop. My frog friends and I will fight our way through freeways fraught with frightful freaks and frothy flooded fjords. I feel we’re at the forefront of froggy freedom for all!

But it all starts with a single frog, trying to get home. I began by hopping past cars, trucks, and other nondescript, pixelated vehicles. Why did I go through all that trouble? To get to the other side, of course.

Frogger screenshot for Atari 2600.

I then found myself at the river, where I hitched a ride on a turtle’s back and then jumped onto a log. On that log was a lovely lady frog. She jumped on my back for a ride home. A few hops later, we made it back to her pad. We had insectual relations–we shared some bugs for lunch and I met her mother. I have a lovely croaking voice, so I gave her a ribbit for her pleasure.

As I continued my quest, I led the frogs to freedom. One after another. It was a huge success and I made a big splash. Many doubted me, but I toad you I could do it. I don’t want to bog you down with all the details, because I’m afraid you’ll just dissect my story. All I know is that time flies when I play this game. I don’t even mind that it doesn’t have analog controls.

Now I must ponder how to write 400 more Frogger blog entries; I’m going to be swamped!

Thought for the day: Would Frogger eating Pacman frog food be considered game-jumping?