Final eShop Purchases (Wii U, 3DS)

The eShops on Wii U and 3DS are closing on Monday, so I wanted to pick up at least one game for each system in its last days, in preparation of the final goodbye. Here are my first impressions and other thoughts about the games I bought.

Pushmo World (Wii U)

In this cute puzzle game, you play as a sumo wrestler who rescues children who have been (somehow) trapped in blocks at the park. By pulling and pushing blocks, you can create steps to ascend each puzzle.

Pushmo World for Wii U.

Each block can only be extended up to three spaces away from the back “wall,” so you may have to make an indirect route to the top. Go up, around, pull one block out, push another in, jump across a gap, and so on. After the initial (easy) tutorial levels, the puzzles will really make you think. But fortunately, there is no time limit…so you never feel rushed.

Even though the original Pushmo, and its sequel Crashmo, are in the 3DS eShop, I opted for the Wii U game simply because I enjoy playing on the bigger screen of a TV. (Besides, it interested me most of the Wii U eShop games I didn’t already own.)

It’s published by Nintendo themselves, and some of the later puzzles resemble Nintendo characters. The game is a lot of fun, and I’m enjoying it even more than I expected. It’s a very welcome addition to my Wii U collection.

View Pushmo World trailer

Tappingo (3DS)

This 3DS puzzle game resembles Picross at first glance, but it’s actually quite different. There is a grid of block pieces that will ultimately form a picture, and many empty spaces. Some blocks will have numbers on them, and you must slide those blocks to extend their color in the direction of your slide.

Tappingo (3DS) screenshot.
Screenshot courtesy of Goodbye Galaxy Games.

However, the color will keep sliding until it hits something else (or the edge of the screen). So if it’s not exactly the right number of squares shown on the block, that means something else needs to be in place first. So some parts can only be done in sequence for the pieces to fit just right. It’s a nice twist on logic games.

The game itself isn’t very polished. The menu is bland, you can’t use the control pad/stick in menus (even though you can during gameplay), and there aren’t always sound effects when you’d expect to hear them. You can’t even use the start button to pause the game! So there are some curious aspects to the presentation, but the gameplay is enjoyable. It’ll be good for a quick puzzle here and there.

View Tappingo trailer

Donkey Kong 64 (Wii U)

I actually bought this Virtual Console game in January, knowing that the eShop was on its way out. I’m already quite familiar with Donkey Kong 64 (a 3D platformer/collect-a-thon), as I’ve fully completed it seven times on N64. It’s one of my favorite games of all-time, in fact, despite some camera/control issues. The game is still as fun as a barrel of monkeys on Wii U, but there are some irritating problems with this version.

Diddy Kong climbs a tree in Donkey Kong 64.

Switch controllers don’t have six face buttons on the right side like the N64 controller does, so it uses the right stick to function as four of those buttons. Unfortunately, that makes it far too easy to accidentally hit a diagonal and trigger the wrong button. I often end up locked in first-person view when I was just trying to rotate the camera. Quite frustrating if you’re racing towards a timed goal!

Also, some parts seem to have been sped up (presumably to help the frame rate). But that makes certain parts of the game move too quickly. In particular, there’s (at least) one stage of the Krazy Kong Klamour mini-game that’s nearly unplayable. You have to shoot at targets before the light dims…but now the light dims quicker than it takes for your ammo (melons) to fly through the air. The game was very easy on N64, but now it’s almost impossible (unless you resort to quickly pausing and un-pausing the game, which I regretfully had to do).

Even though I love Donkey Kong 64, I still recommend playing it on an actual N64 system instead, if you can.

Shovel Knight: Treasure Trove (Wii U)

Update: On Monday evening (March 27th), the eShop was still open in the evening. So I took another look, and I decided to buy Shovel Knight: Treasure Trove. It was on sale for $5.99, (and yet it’s still $39.99 on Switch). I’ve heard a lot about Shovel Knight, although I’ve never tried it before now. And when I realized I had just barely enough money remaining in my account, I decided to spring for it.

Gameplay screenshot of Shovel Knight: Treasure Trove on Nintendo Wii U.

Shovel Knight is an old-school, NES style action/platformer in which you use a shovel to attack enemies. You also battle bosses, collect treasure, and visit towns. While I’m not very far into the game just yet, I am absolutely digging it. It’s nice to add a quality 2D platformer to my collection, and I feel like I definitely picked some winners with my last-minute purchases. 👍

Saying Goodbye

Late on Monday night, the eShops officially closed. Or at least, games can no longer be purchased. But even though the Wii U and 3DS eShops are now gone, online play for those systems is still with us…for now, at least. I may make a similar post about the end of online play as well, whenever that happens. They’ll probably give us a few months’ notice, but I’m hoping it won’t happen this year.

Did you all pick up any last minute eShop games for either system? Leave a comment below!

Ranking Toy Day Events in Animal Crossing

Toy Day is a festive celebration occurring on Christmas Eve throughout the Animal Crossing series; only Wild World lacks the event. Although initially untitled, the event has been called Toy Day since New Leaf.

It features Jingle, the “black-nosed reindeer” in one of two basic roles. In the earlier games, your job is to find Jingle around town repeatedly to acquire exclusive Jingle furniture. In later games, Jingle asks you to deliver presents to each of your villagers.

Jingle: Happy holidays! I'm Jingle, the black-nosed reindeer!

Even though I’ll be ranking my favorite versions of the event from best to worst, I should mention that I love the atmosphere in all four games. The snow, the music, and the festive lights on trees combine to make it a memorable session that almost feels magical. If this event doesn’t get you into the Christmas spirit, then nothing will. 🎄

1. City Folk

Much like the GameCube event, City Folk requires you to find Jingle repeatedly to obtain Jingle furniture. But here, the event is greatly improved over its original incarnation. You have to trick Jingle by wearing a different hat each time. But fortunately, each of your patterns (worn as a hat) can be used to trick Jingle repeatedly.

Jingle isn’t as stingy in this game as he is on GameCube, plus there’s the novelty of being able to go inside animals’ houses when they’re not home!

Jingle, in a villager's house: Oh, ho ho ho...hey.

It can still be a time-consuming event, but it’s possible to rack up a lot of bells. More than any of the other games, in fact. It’s also a lot of fun, and it’s my favorite Christmas Eve event in the series.

Video of Christmas Eve in City Folk

2. New Leaf

New Leaf introduced a completely different objective for the event: Jingle gives you a sack of gifts to deliver to your villagers, and you have to dress up as Santa and give the correct gift to each animal. So how do you know who gets what? You have to speak to your villagers in the weeks before Toy Day and take notes of their hints.

Rolf: You know, I just really want an orange gift from Jingle this year. That simple!

So this event does require more preparation than the others, and you’ll probably want to buy a Santa suit ahead of time, too. But if you’ve been a studious note-taker, Toy Day itself is quick and satisfying. In fact, it’s the fastest Toy Day on this list. So you can get a taste of the festivities, make your villagers happy, and then carry on with your holiday.

But if you didn’t prepare for the event, then you’re really out of luck. Your villagers are going to be disappointed in you, and so will Jingle.

Jingle: I mean, I probably would have been more careful to give the right gifts to the right people, but oh well.

3. New Horizons

The New Horizons event is a gift-delivering event, much like the one in New Leaf. But there are extra tasks required here: You have to craft special wrapping paper, which requires ornaments that are shaken down from festive trees.

While the crafting may be tedious (especially if you don’t have ornaments stockpiled already), the gift-giving is easier than New Leaf. You don’t have to keep track of their wish lists ahead of time, and you don’t need to be wearing a Santa suit. So the deliveries are pretty easy.

Jingle: All you have to do is visit each resident, magic bag in hand, and deliver Toy Day gifts!

But there is an additional component to the event that is optional: Once you’ve given all of your villagers their gifts from Santa, they want gifts from you too. So if you’re a completionist, or just feel obligated to help your villagers, this additional gift exchange really turns the event into something quite long and tedious.

You can give them whatever gifts you want, but they must be wrapped or they won’t accept them. And tracking down all of your villagers for a second time (essentially making 20 deliveries in a row) probably isn’t the way you want to spend your limited, valuable time on Christmas Eve.

Video of Toy Day in New Horizons

4. GameCube

The original Christmas Eve event is also my least favorite. While it still has a festive feeling with the snow and Christmas lights, it’s also quite a pain. You have to track down Jingle repeatedly (as in City Folk), but here you must fool him by changing into a different shirt each time. (And you can’t keep using different patterns like you can in City Folk.) So if you didn’t stockpile a bunch of clothes, you’re not going to get very far.

Jingle: I think you'll find that it's something you like!

But the worst part is that you have find Jingle five times before he’ll even give you the first item! Considering GameCube towns are among the biggest in the series, this is no small task. He can’t hide indoors in this game, but that’s not much of a consolation. I’m generally tired of the event by the time I get the first few items.

Another thing I hate about this event is that Jingle eventually cuts you off, even if you have more clothing to change into. So you can’t complete the set in a single year! It’s a lot of work for just a partial set of furniture. While I may occasionally check this event out just for the atmosphere, this is not a version I spend much time in any more.

Video of Christmas Eve on GameCube

When is a Toy Day not a Toy Day?

Note: The GameCube version of Animal Crossing also has a separate event called Toy Day, on December 23rd. However, there’s not much to it: Tortimer will give you a gift (a miniature car for boys, or a dolly for girls), and that’s it. Since this is not the full Christmas Eve event featuring Jingle, I did not include it in the rankings above.

Tortimer: For Toy Day, I'd like to give you this miniature car.

What’s your favorite Christmas Eve/Toy Day event in the series? Leave a comment below! And Happy Holidays! 🦌❄️🎅🎁

BOTW #29 – Shrine 120!

Earlier this week, Nintendo announced a full title (Tears of the Kingdom) and release date (May 12th, 2023) for their next Zelda game (previously known as Breath of the Wild 2). I’m really looking forward to the game, but I figured it was about time to finally get that last shrine in Breath of the Wild.

I generally don’t like using guides unless I’m really, really stuck on something. But after 5.5 years of playing BOTW without finding that last shrine, I felt like that qualified as “really stuck.” 😂 So I found a map that showed all of the shrines, and I scoured it for several minutes until I found the one I was missing. It was in the Gerudo area, between the highlands and the desert. So I headed there, but I initially didn’t see anything.

Sand. Just sand.
Never gonna run around and desert you.

But after exploring the area a bit, I found a big hole and dropped down into it. (It’s the valley that leads to the Yiga Clan hideout, but that’s not where I needed to go.) Exploring the area from down below led me to an altar that had never been used!

Finding the last altar.

Note: Because the shrine wasn’t exposed, only the altar, my Sheikah sensor did not beep to indicate it was nearby.

I had actually been afraid the last shrine would be something very difficult or time-consuming, like defeating every Talus or Hinox in the game. So I was relieved to see it was just something I overlooked…even if it was hard to believe I’ve missed it for over five years!

Anyway, the sign said to offer a shining blue stone. A sapphire didn’t work, but my next choice (a luminous stone) did the trick. The 120th shrine rose up out of the sand, and I entered the Sho Dantu Shrine. The hint was “Two Bombs,” and I joyfully solves the puzzles to complete my last shrine. 💣💣

Using bombs in the Sho Dantu Shrine in Breath of the Wild.
It was a blast.

The monk gave me a spirit orb, but he also had a side quest for me! It was easy, though: I just had to go to the Forgotten Temple for my reward.

**SPOILER ALERT** If you don’t want to know the reward for completing all shrines, you probably want to stop reading this entry now.


Okay, still here?

So I got to the Forgotten Temple to claim my reward. There were three treasure chests inside, which gave me a cap of the wild, a tunic of the wild, and trousers of the wild. Basically it’s Link’s traditional outfit!

Link wearing the hero of the wild outfit in Zelda BOTW.
Nostalgia much? It’s like a link to the past! 😉

While I was there, I also exchanged my final four spirit orbs for another heart container.

With eight months to go until Tears of the Kingdom, I may not be posting any more BOTW blog entries. (It’s still possible, but maybe not likely.) So I figured I should post my game stats for (perhaps) one last time.

  • Completion percentage: 59.88%
  • Shrines: 120/120
  • Shrine quests: 42/42
  • Side quests: 76/77
  • Korok seeds: 418/900
  • Hyrule Compendium: 363/385
  • Rupees: 39,806

Also, I no longer plan to purchase the DLC. But I will certainly be back next May with my Tears of the Kingdom progress! Hopefully the game won’t get delayed any more. 😛 But here’s the TotK trailer if you’re interested: