Day 1: First Impressions
As the game starts out, players are asked to create a character or select an existing Mii. I just chose to use my Mii. I then found myself flying on a hot-air balloon and landing in the magical world of Castleton, which looks like Disneyland. A few characters there greeted me.
I think I already have.
Thanks! Nice place you have here, Mr.... Mouse.
Finding these characters gives you a chance to become familiar with the layout of Castleton. When I returned to Mickey, I got a sticker for completing the task. Stickers are the way the game marks your progress. The more stickers you get, the more places you unlock. This first sticker lets me go shopping at McDuck's with Minnie Mouse.
Whew! Somebody had cheese for lunch!
Why are you running away? I want this!
My new hat apparently matched my clothes, so I was told to walk around and get five people to say my outfit was nice. Haha, this game has some weird objectives so far. By the way, pressing R makes your character do a fabulous spinning jump move; it made me feel like I was skating in Disney on Ice. Once I got my five "likes," I earned my third sticker. Goofy then taught me how to pick vegetables and any other sparkly items I can find around Castleton.
Are they safe to eat? I mean, they are glowing after all.
Castleton has a variety of attractions: A fishing hole, a place to watch nightly fireworks, and many other things I have not unlocked yet. There's much to do, and I've only just begun my adventure.
The game certainly has some similiarities to Animal Crossing. It runs on a real-time clock, you can dress your character however you want, you can go fishing, you can perform tasks for animals (in this case, Disney characters), and so on. You can even run your own cafe! But so far, it doesn't really feel like an Animal Crossing game; it has its own style. I'm still in the prologue section of the game, which seems to be a tutorial or training area of sorts. The gameplay seemx quite linear so far, as you move from one task to the next. But I expect to have much more freedom once I complete the prologue. I'm looking forward to that, so keep checking back for future updates in the coming days and weeks!
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